FilmSchool.app

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How this thing is made — and whose shoulders it stands on.

FilmSchool is six daily games and a study catalog, built by people who love movies and love the daily-puzzle ritual that the last few years of games gave the internet. This page is the receipts: where the ideas come from, how the content gets made, and who deserves credit. It has lived here since before launch, because that’s when gratitude counts.

The daily games

Call Sheet, Career Arc, Match Cut, and Double Exposure are original designs — our mechanics, our editorial voice, one puzzle a day each. Every daily puzzle is chosen, tuned, and approved by a human editor before it ships. Candidate puzzles come out of our own tooling; a person decides what’s fair, what’s fun, and what actually runs. The dailies are free, every day, forever — no ads on them, no meter. That’s in writing now.

Standing on shoulders

Daily games are a tradition, and we joined it on purpose. None of the games below are affiliated with FilmSchool and their names belong to their creators — we name them because we’re fans, and because the lineage deserves saying out loud.

  • Wordle

    Josh Wardle’s gift to the internet defined the modern daily ritual: one puzzle a day, the same for everyone, with a spoiler-free result you can share. Every daily game made since — ours included — lives in the world it created.

  • Connections

    The New York Times perfected the grid of hidden groups. Match Cut is our love letter to that genre, pointed at cinema — sixteen films, four threads, and the same delicious “one away” agony.

  • Framed

    The game that proved a single frame can be a puzzle. Framed opened the guess-the-film genre for everyone; Double Exposure’s reveal-by-reveal guessing owes it a debt, and we pay it here happily.

  • The Box Office Game

    Born in the Blank Check community and kept alive by the people who love it, it turned box-office charts into play. Career Arc — ordering a filmmaker’s work across a career — exists partly because that game showed us the numbers under the movies are part of the story. If you like Career Arc, go play it and throw something in the tip jar.

  • Cinematrix & Immaculate Grid

    Vulture’s Cinematrix and the Immaculate Grid family made the criteria grid a daily habit. Backlot, our studio-lot take on the grid, plays in the genre they established.

  • Moviedle

    Gone but not forgotten — the film-a-day guessing game that many of us played until it wound down. Consider part of what we build a memorial.

The catalog, honestly

The study catalog behind the games is 18,500 entries on craft, technique, film history, world cinema, and the business of movies. Nobody hand-types 18,500 entries — and we won’t pretend otherwise. Here’s the actual pipeline:

  • Drafted at scale.Entries are drafted with large language models, working from a syllabus we designed — the tools write fast; we decide what’s worth writing about.
  • Checked by pipeline.A verification pipeline grades entries against the film record — credits, dates, awards, claims — and flags what doesn’t hold up. It runs continuously, and the catalog gets better every pass.
  • Curated by hand where it counts. Everything that reaches a daily puzzle passes human review. The games are the front door, and a person stands at it.

Find something wrong? Tell us at hello@filmschool.appand we’ll fix it — corrections are a favor, not an attack.

Film data and images

Film titles, credits, posters, and stills come from TMDB (The Movie Database). This product uses TMDB and the TMDB APIs but is not endorsed, certified, or otherwise approved by TMDB.

Say hi

FilmSchool is made by a very small team that argues about aspect ratios. hello@filmschool.app reaches a human.